These kinds of valuable lessons could and should be applied to Dragon Age: Origins. The character creator has been expanded, numerous glitches were fixed, visuals were improved, and the art direction across different planets is closer to the original concept art thanks to improvements made in the engine. Mass Effect: Legendary Edition compiles all three games with almost of the DLC, but BioWare has been very upfront about most of the work going into the very first game. I can't count the number of friends I have who listen to me speak highly of the story and characters in Origins, only to bounce off of it when they try it and find out how it looks and, more importantly, plays in the modern age. ![]() ![]() A remaster is the perfect excuse to make the game more enjoyable for long-time fans and intrigued newcomers alike. The game is riddled with bugs that require numerous mods and fan patches, especially the otherwise-great Awakening expansion. The combat in Dragon Age: Origins is clunky at best on a modern PC. It brings me absolutely no joy to admit a simple fact: Dragon Age games don't hold up well. So it brings me absolutely no joy to admit a simple fact: Dragon Age games don't hold up well. In years past, I've replayed Dragon Age: Origins more times than I can count. ![]() Even Dragon Age 2, for all its faults, has the classic BioWare banter and character building I find key to the studio's legacy.
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